

But soon found that with a bit of skill and imagination most of the Endorphin stuff could be accomplished. So I made this system where it is easy to make the enemy have partial ragdoll effects without dying. NaturalMotion Ltd., the developers of breakthrough 3D animation technology based on Dynamic Motion Synthesis (DMS), today announced the immediate availability of the companys free endorphin 2.5 Learning Edition (eLE). I started developing this system because I was sincerely bugged by shooters where enemies showed no signs of being hit until the final killing shot. Endorphin wrestling is a software from that site which uses the laws of gravity for you to be able to create action scenes.

I do not pretend to sell Endorphin but on the question “Anything out there like Endorphin?” I am inclined to answer yes. Wrestle Lab is the official companion app for Action Arcade Wrestling (AAW) that allows you to create your ultimate wrestler, arena, or federation and play them in the game. I am not fully familiar with all features of Euphoria but from the articles I have read and the videos I have seen there are few things I could not duplicate with a custom ragdoll control script applied to the AnimFollow script I developed. Stickamania runs wild This is the place for all that's wrestling stick figure animations This board is dedicated in Memory of Jax/b Moderator: Andeh. Since this technology is still quite rare, even small improvements on canned animations are likely to be a huge advantage in getting the game noticed. I have read several post saying this is about to hit and that they are understandably eager to be among the pioneers of this technology. Any game with this type of mechanics seems to get a lot of attention e.g. I see quite some interest in Euphoria / Endorphin type animations.
